Last Flag Capture the Flag
modesUpdated 2026-04-03
Capture the Flag is Last Flag's main competitive mode. Two teams of 5 each pick 1 of each character in 30 seconds, hide their flag in 60 seconds and hunt the enemy flag using Radar Tower scans every 18 seconds. Each captured tower cuts respawn time by 2 seconds. Overtime compresses flag placement to just 5 seconds.
★Star CardProfile
Presenting
Capture the Flag
Team Size5v5
Character Select30 seconds
Flag Placement60 seconds
Radar ScanEvery 18s
Overtime5s placement
TypePrimary / Competitive
End of Card★
★Show Program4 Acts
- ●ACT 01Overview
- ●ACT 02Match Flow
- ●ACT 03Server Regions
- ●ACT 04AFK Rules
★Act 01
Overview
Capture the Flag is Last Flag's main mode. Two teams of five, 1 of each character per team. 30s character selection, 60s flag placement, 18s radar reveal intervals and 5s overtime flag placement.
★Act 02
Match Flow
- Character Selection (30s): Teams pick their composition. Max 1 of each character.
- Hide Phase (60s): One player hides the flag. Captured points add +10s, neutral +5s to the timer.
- Hunt Phase: Radar towers reveal cells every 18s. Flag pinging starts after a 2.5s delay (5s normal, 2s when a player is close to the flag, 1s after 60s of hunt phase).
- Capture Phase: Defend the captured flag. Each captured point reduces respawn by 2s.
- Overtime: Flag placement compressed to 5s. Escalated pinging at 1s intervals.
★Act 03
Server Regions
Active server regions:
- US West: Los Angeles
- EU Central: Frankfurt
- Asia: Singapore
- South America: São Paulo
★Act 04
AFK Rules
Soft AFK warning at 60 seconds, kick at 120 seconds of inactivity. Frontend disconnect after 20 minutes idle in menus.
★Take a Bow★
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