Ability Upgrades
upgradesUpdated 2026-04-03
Per-character ability upgrade paths with level requirements and stat scaling per level.
★Act 01
Overview
Each character has unique abilities that scale across 4 levels. Some abilities unlock new properties at specific levels. Below are notable upgrade thresholds.
★Act 02
Key Level Thresholds
- Knives - Dash Stab: Level 2 = stealth on kill, Level 3 = cooldown reset on kill
- Knives - Going Dark: Level 2 = +20% speed, Level 3 = +50 HP heal
- Banshee - Healing Arrow: Level 2 = can revive downed allies
- Banshee - Grapple Hook: Grants invisibility while grappling
- Lumberjack - Ancestral Spirits: Level 2 = +20% movement, Level 3 = 15% damage reduction + 25% lifesteal
- Arsenal - Turret: Level 2 = +12 damage, max turrets from 1 to 2 at Level 3
- Bounty Hunter - Minigun: Level 2 = 25% life leech, Level 3 = +100 shield
- Roadie - Magnet Grenade: Level 3 = 30 DoT + 50% stamina drain
- Skyfire - Chain Anchor: Level 2 = multi-target, radius from 700 to 1000 at Level 3
- Tango - Bazooka: Level 2 = 225 to 350 direct damage, radius 1500 to 2500 at Level 3
★Take a Bow★
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