Last Flag Throwing Knives
weaponsUpdated 2026-04-24
Knives' loadout is a pair of Daggers: a melee primary dealing 40 damage at 2 m range, and a Dagger Throw alt-fire dealing 10 damage per dagger. Stealth attacks no longer deal bonus damage (removed in 1.0.2). Thrown daggers travel in a straight line with faster speed (reworked in 1.0), and she now deals bonus damage to Cashbots on both primary and throw.
★Star CardProfile
Presenting
Daggers & Dagger Throw

★ Headshot
TypeMelee (Primary) + Throwable (Alt-Fire)
UserKnives
Primary (Melee) Damage40
Primary Range2 m
Alt-Fire (Throw) Damage10 per dagger
Alt-Fire Fire Rate0.3s delay
Stealth BonusRemoved (1.0.2)
Cashbot Modifier1.75x
End of Card★
★Show Program3 Acts
- ●ACT 01Overview
- ●ACT 021.0 Launch Rework
- ●ACT 03Combat Tips
★Act 01
Overview
Knives wields a pair of Daggers. The primary is a melee strike dealing 40 damage at 2 m range. The alt-fire Dagger Throw is a ranged attack dealing 10 damage per dagger with a 0.3s fire delay. Stealth attacks no longer deal bonus damage (removed in 1.0.2; previously +50%). Against Cashbots she deals 1.75x damage on both.
★Act 02
1.0 Launch Rework
Melee damage was reduced from 50 → 40 and range from 3 m → 2 m. Dagger Throw damage was reduced from 13 → 10 per dagger, and thrown daggers now travel in a straight line with a faster movement speed, making them more predictable when trying to land hits. Both attacks now deal bonus damage to Cashbots.
★Act 03
Combat Tips
- Stealth attacks no longer deal bonus damage (removed in 1.0.2; previously +50%). Throw deals 10 per dagger and melee deals 40 regardless of stealth status. Combine with Blade Rush (25 + 20% max HP) for burst kills.
- 1.75x Cashbot modifier means Knives farms Cashbots fast. Prioritise them when they spawn.
- Post-1.0, the throw is more predictable - use it as reliable ranged poke rather than expecting homing.
★Take a Bow★







