★Star CardProfile
Presenting
Tango

★ Headshot
Real NameAlejandro
RoleControl / Utility
WeaponAssault Rifle
Health240
Stamina150
ComplexityLow
End of Card★
★Show Program4 Acts
- ●ACT 01Overview
- ●ACT 02Weapon - Assault Rifle
- ●ACT 03Abilities
- ●ACT 04Strategy & Tips
★Act 01
Overview
Tango is a control character in Last Flag. Real name Alejandro. He has 240 HP and 150 Stamina. His assault rifle fires every 0.215s (18-round magazine, softened long-range falloff), and he backs it up with a Bazooka for burst damage, Proximity Mines for area denial and Electrified Bolas for locking down targets.
★Act 02
Weapon - Assault Rifle
Primary - Assault Rifle: Fires every 0.215s. Each shot deals 20 damage with a 1.4x weak spot multiplier (28 on headshot).
★Reel
Abilities in Action
Primary
Secondary
Ultimate
★Act 03
Abilities
Electric Bolas (Primary): Thrown bolas that tether enemies. Cooldown 15s (all levels). Stun duration 1.5s (increased from 0.5s in 1.0.2), but breaks on any damage (1.0.2). Applies 2s silence. Deals 25 damage. Level 2: drains 10% stamina per tick. Level 3: explosion on impact (500 radius).
Proximity Mines (Secondary): Proximity mines, 1 HP each. Cooldown 12s (all levels). 60 damage (all levels). Max 3 mines, upgrades to 4 at Level 2. Detonation radius 300, upgrades to 500 at Level 3. Explosion radius 500. Arming time 0.75s.
Bunker Blast Bazooka (Ultimate): Single-shot rocket. Cooldown 10s, equip time 0.7s. Direct hit 225 damage, upgrades to 350 at Level 2. Splash 90, upgrades to 140 at Level 2. Explosion radius 1500, upgrades to 2500 at Level 3. Can damage self within 1000 radius, but Tango takes 50% less self-inflicted damage (1.0.2).
★Act 04
Strategy & Tips
- Bazooka at Level 2 deals 350 direct damage. Enough to one-shot 170-180 HP characters with a direct hit.
- Place Land Mines near your flag and around objectives. At Level 2 you can have 4 mines active.
- Electrified Bolas stun for 1.5 seconds (up from 0.5s in 1.0.2) and silence for 2 seconds, but the stun breaks on any damage. Use bolas first, close the gap, then unload.
- Bazooka can damage yourself within 1000 radius, but self-damage is reduced by 50% as of 1.0.2. Still avoid point-blank shots against full-health targets.
- Bolas into Bazooka: stun and silence the target, then hit them with the rocket. Be careful — the bolas stun breaks on damage, so time the rocket to hit during the silence window.
★Take a Bow★







